Try this (form mooman's rules mod)
Rules:
Code:
[BuildingTypes]
XX=MADDUMMY
[VehicleTypes]
XX=QTNK
[Animations]
XX=MADFX
[Warheads]
XX=MadBombWarhead
; MAD Tank
[QTNK]
UIName=Name:MAD
Name=MAD Tank
Prerequisite=NAWEAP,NATECH
Category=AFV
Strength=200
Armor=light
Turret=yes
TechLevel=9
Sight=7
Speed=3
Owner=Russians,Confederation,Africans,Arabs
RequiredHouses=Arabs
AllowedToStartInMultiplayer=no
Cost=1500
Points=60
ROT=5
Crusher=yes
Crewed=no
Explosion=MADFX
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
VoiceSpecialAttack=DemoBuzz
DieSound=GenVehicleDie
MoveSound=DemoTruckMoveStart
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=2
MovementZone=Normal
ThreatPosed=0
SpecialThreatValue=1
VeteranAbilities=STRONGER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FASTER
DamageParticleSystems=SparkSys,SmallGreySSys
Maxdebris=5
DebrisTypes=GASTANK
DebrisMaximums=12
Size=3
Explodes=yes
CrateGoodie=yes
DeathWeapon=MadBomb
CanPassiveAquire=no
DeploysInto=MADDUMMY
DeployTime=.05
CanRetaliate=no
Unsellable=false
StupidHunt=yes
Unsellable=false
Bunkerable=no
; Deployed MAD Tank
[MADDUMMY]
Strength=350
Armor=none
RadarVisible=no
RadarInvisible=yes
Primary=MadBomb
Selectable=no
ClickRepairable=no
ICBMLauncher=yes
Repairable=no
LegalTarget=no
Insignificant=yes
Explosion=MADFX
Nominal=no
TechLevel=-1
Adjacent=0
BaseNormal=no
Sight=0
Owner=Russians,Confederation,Africans,Arabs
RequiredHouses=Russians
WorkingSound=BaseUnderAttackSiren
NotWorkingSound=BaseUnderAttackSiren
Cost=0
Points=0
Power=0
Capturable=false
Spyable=false
Crewed=no
DebrisAnims=DBRIS1HV,DBRIS2HV,DBRIS3HV
MaxDebris=12
MinDebris=6
ThreatPosed=0
SpecialThreatValue=1
AIBuildThis=no
DeathWeapon=MadBomb
[MadBomb]
Damage=400
ROF=80
Range=4
Speed=1
AreaFire=yes
Suicide=yes
Projectile=InvisibleLow
Warhead=MadBombWarhead
Report=WarningAlarm
[MadBombWarhead]
Verses=0%,0%,0%,100%,100%,100%,40%,30%,20%,100%,100%
InfDeath=0
CellSpread=10
CellInset=3
PercentAtMax=.5
WallAbsoluteDestroyer=yes
Tiberium=yes
Bright=yes
Wall=yes
Wood=yes
Rocker=yes
ShakeXlo=20
ShakeXhi=10
ShakeYlo=10
ShakeYhi=20
AnimList=MADFX
Art:
Code:
[QTNK]
Cameo=MADICON
AltCameo=MADUICO
Voxel=yes
Remapable=yes
[MADDUMMY]
Cameo=none
Foundation=1x1
Height=1
ActiveAnim=CTDAM_AD ; this animation exists (num 194)
ActiveAnimX=0
ActiveAnimY=0
[MADFX]
Normalized=yes
Surface=yes
Translucent=yes
UseNormalLight=yes