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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 09-12-2004, 08:30 PM   #1 (permalink)
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Default VXL section problem?

I am working on a steam engine. I placed the side gear on in sections then I made a hva animation in OSHVABuilder but when I view it in OSVxlViewer the side gear is placed near the top of the unit?

OSHVABuilder


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the side gear is shown on top.
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Old 09-14-2004, 04:04 PM   #2 (permalink)
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Sorry DJBREIT, but all I/we can do is redirect you to Sleipnir's Stuff.... :/
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Old 09-14-2004, 05:58 PM   #3 (permalink)
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How did you align the gear? Through bounds or through HVAPosition?
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Old 09-14-2004, 07:07 PM   #4 (permalink)
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HVAPosition
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Old 09-14-2004, 07:16 PM   #5 (permalink)
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Id suggest placing the initial frame through voxel bounds, and then animating through HVAPosition on the rest of them. Tried it ingame? Ive known Voxel Viewer had issues earlier about aligning turrets/sections, it seems to work fine for me now -so check that the VV version is 1.3-
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Old 09-14-2004, 10:54 PM   #6 (permalink)
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I just look I have version 1.2
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