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Command and Conquer Editing
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Red Alert 2 & Yuri's Revenge Editing
» Buildable Roads/Trees?
Red Alert 2 & Yuri's Revenge Editing
Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.
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03-07-2003, 03:36 PM
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TenKSniT
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Join Date: Mar 2003
Location: England
Posts: 58
Buildable Roads/Trees?
is it possible to make objects such as trees and roads buildable? if so is there anyone who can tell me how? thnx
03-07-2003, 05:14 PM
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Kravvitz
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Join Date: Dec 2002
Location: USA
Posts: 1,858
Do you mean in game?
I don't think they are possible as they are overlays and terrain tiles.
03-07-2003, 09:07 PM
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Xgamer
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Join Date: Dec 2002
Location: Canada
Posts: 334
ToTile= I think.
03-08-2003, 04:20 AM
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TenKSniT
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Join Date: Mar 2003
Location: England
Posts: 58
yeah i mean in the game :/
i wasn't sure because u can do overlays with ToOverlay= but they r terrain tiles, so i wasn't sure, ill try ToTile= neways
03-11-2003, 03:25 PM
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ComradeJ
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Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
You could make buildings looking like trees and roads that are actually big buildings with Gate=yes, but you'd get the attack cursor over them.
03-11-2003, 03:36 PM
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Ares
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Join Date: Dec 2002
Location: Ohio
Posts: 7
It is possible to have buildable roads but not trees because roads are tiles, so you can use the totile= , but trees are terrain objects and as fare as I know there is no way to make buildable terrain objects.
03-11-2003, 03:49 PM
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TenKSniT
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Join Date: Mar 2003
Location: England
Posts: 58
there is 1 way i can do it, i can just have it as a building and use the graphics from it (cheap way but it works)
:lol:
03-11-2003, 04:03 PM
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Kravvitz
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Join Date: Dec 2002
Location: USA
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Why do you want to build trees and roads anyway?
03-11-2003, 04:31 PM
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TenKSniT
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Join Date: Mar 2003
Location: England
Posts: 58
well i was thinking not like civilian war, but like sim city style with gangs and governments r stuff like dat
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