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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
10-06-2004, 10:10 PM
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#1 (permalink)
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Senior Member
Join Date: Jul 2004
Posts: 448
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A few ideas.......
1. would it be possible to change the effects of a super weapon to the effect of a mobile radar jammer, but give it unlimited range and only last for a certain amount of time or something? Because you could always mkae it create the unit inside the building or something, and give the unit a range of whatever = the map size....... it might work......
2. Would a mobile tank (sort of like the radar jammer) be given the ability to deploy and become cloaked/iron curtained to allow for it to go into a base invincible for like 1 minute or something??
3. Would a mini-nuke summoner guy like boris be possible who brings in planes that drop atomic bombs like mini nukes? mainly, a nuke the has the same strength and effect of the nuke but less radius......
4. tesla planes, prism planes for dogfights? not sure if this one is very good/will work, but.....maybe.
5. last but not least:
a multi-purpose guy/tank that deploys to bcome a diff unit.....for example, a Conscript that deploys into a anti-tank sniper.......or something.
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10-07-2004, 07:36 AM
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#2 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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1. I wouldn't know how to do that...
2. Don't think so...
3. I don't see why that wouldn't be possible
4. Dogfights don't work...
5. Infantry can't deploy, sorry.
Now, Ren always seems to be able to say I'm wrong, so let's just await his response...
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10-07-2004, 08:32 AM
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#3 (permalink)
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Senior Member
Join Date: Sep 2003
Location: U.K.
Posts: 726
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infantry can deploy into bunker states :lol:
but not vehicles or structures >__>
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10-07-2004, 08:33 AM
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#4 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,061
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1. Perhaps Lightning Storm with no damage and invisible bolts, etc? i believe it jams your radar.
2. No, I don't believe that to be possible.
3. Yes.
4. No AircraftTypes dogfighting.
5. If you can live with that anti-tank sniper being immobile, then yes. Deployed objects cannot move. Also, it would only have one weapon.
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10-07-2004, 08:36 AM
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#5 (permalink)
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Senior Member
Join Date: Sep 2003
Location: U.K.
Posts: 726
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but its the balance of a deployed unit
lightning storm blackout would affect all players except the one who invoked it and also other players wont be able to deploy there hacker superweapon whilst the fake storm is in progress.
Yeah the deployed infantry always resorts to 2nd weapon but deployable vehicles can use different weapons 
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10-07-2004, 09:17 AM
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#6 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Nah, CJ, you're not wrong
Anyway, depending on what you are willing to sacrifice, there might indeed be a way to do the infantry/deploying things: Mutation.
If you changed InfDeath=9 and everything linked to it to generate the anti-tank-sniper, and then gave the conscript a deploy-suicide-weapon with that InfDeath, it would more or less "deploy" to become the sniper.
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10-07-2004, 10:19 AM
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#7 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Russia, Novosibirsk
Posts: 489
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So as I understand infantry can delpoy into other infantry???
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10-07-2004, 12:43 PM
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#8 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,061
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Not really... only GI style. And well, that has drawbacks, like non-changeable tooltips  But you can make it look anything you want...
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10-08-2004, 11:48 PM
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#9 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Russia, Novosibirsk
Posts: 489
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It's not so interesting. Deploying to smth. other would be more usefull.
To no purpose creators of YR haven't made such code.
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