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Command and Conquer Editing
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Red Alert 2 & Yuri's Revenge Editing
» Nuke Steam??
Red Alert 2 & Yuri's Revenge Editing
Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.
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11-04-2004, 11:34 PM
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wthigon
Member
Join Date: Oct 2003
Posts: 50
Nuke Steam??
Anybody seen the nukestm.shp in the mix files? What is it for and how can I use it?
11-05-2004, 12:43 AM
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Kravvitz
Senior Member
Join Date: Dec 2002
Location: USA
Posts: 1,858
ra2.mix --> conquer.mix
Isn't it played after a nuke detonates?
11-05-2004, 03:55 AM
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AlliedG
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Join Date: Sep 2003
Location: U.K.
Posts: 726
its unused, deezire mentions it as a cool alternative to FIRE3.SHP
11-05-2004, 05:57 AM
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Renegade
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Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
or use Next= on the mushroom or something and
make
it play.
11-05-2004, 08:37 AM
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AlliedG
Senior Member
Join Date: Sep 2003
Location: U.K.
Posts: 726
it looks a tad crappy as the moment the nuke finishes the animation will play striaght away, the images in next need to look similiar like fire for instance.
11-05-2004, 09:33 AM
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wthigon
Member
Join Date: Oct 2003
Posts: 50
Cant it be added somehow to the radiation it leaves?
11-05-2004, 10:48 AM
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Renegade
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Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
c'mon allied, enlighten him with your wisdom...
11-12-2004, 09:10 AM
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AlliedG
Senior Member
Join Date: Sep 2003
Location: U.K.
Posts: 726
:lol: where both veterans so we know the answer.
Radiation has nothing to do with art.
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