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Red Alert 2 & Yuri's Revenge Editing
» Deployable Howitzer
Red Alert 2 & Yuri's Revenge Editing
Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.
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01-03-2003, 11:36 AM
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ArgCmdr
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Join Date: Dec 2002
Location: Argentina
Posts: 608
Already gave the allied one i made to hunty
01-03-2003, 11:37 AM
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0v37107d
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Join Date: Dec 2002
Location: Bristol CT. USA
Posts: 42
i did if it was the one that deployed itno a building with a seperate turret
01-03-2003, 11:46 AM
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Hunt7s
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Join Date: Dec 2002
Location: UK
Posts: 281
Im gona leave it up 2 Rob to chose between the 2 as they are slitly different. So thanks bothe of you
01-15-2003, 05:44 AM
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jimmy_jo
Senior Member
Join Date: Dec 2002
Location: UK
Posts: 459
heres an idea, make howitsers deployable into altered grand cannons(lower the rang of the cannnons and stuff) and make em for soviets, helps balance the game (well, it did in my mod
)
01-15-2003, 10:03 AM
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Hunt7s
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Join Date: Dec 2002
Location: UK
Posts: 281
NIce idea but i think with the amout of things that i have to do at the moment i wont be taking it up
Sorry,
01-15-2003, 10:38 AM
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jimmy_jo
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Join Date: Dec 2002
Location: UK
Posts: 459
ok, but the idea is ther eif you want it
01-15-2003, 12:57 PM
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Hunt7s
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Join Date: Dec 2002
Location: UK
Posts: 281
Thanks
01-18-2003, 01:09 PM
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TangyTom
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Join Date: Dec 2002
Location: Ice Station Zebra.
Posts: 363
jimmy - surely siege cannons do that job. I would like to see them more powerful still though
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