And it's very specific... can anyone tell me if the [RepairBullet] weapon is absolutely hardcoded to be the only repairing weapon that works? 'Cause I am pretty sure that any attempts to make another repairing weapon (through negative damage or warhead percentages) have failed.
Dumb counter-question: you're not trying to use it as a weapon for any thing other than a vehicle? I'm asking, because I've seen it stated that at least /that/ is hard-coded.
If I remember correctly, warheads are h/coded to be Mechanical or Organic. Also, vehicles only heal vehicles, infantry only heals infantry (unless you use particles).
I think if you use negative damage and don't use RepairBullet you units will try to attack (and as a result - repair) enemy's ones (especially while guarding). And if you have RepairBullet tag your unit won't try to attack enemy
I think if you use negative damage and don't use RepairBullet you units will try to attack (and as a result - repair) enemy's ones (especially while guarding). And if you have RepairBullet tag your unit won't try to attack enemy