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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 03-14-2003, 07:05 AM   #11 (permalink)
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r u crazy ? This is Ra2/YR editing forum section
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Old 03-14-2003, 07:41 AM   #12 (permalink)
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It was moved Psycho,
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Old 03-17-2003, 03:14 PM   #13 (permalink)
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Are you just trying to get the drop pod to work in r2 / yr?

Okay by theory, since the ts engine and red 2 engine are pretty much the same, you should try this: in this website there is a tutorial on how to get the drop pod to work, written by deezire, i think. it will tell you how to get it to work. it might be under the tiberian post though.
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Old 03-17-2003, 10:34 PM   #14 (permalink)
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Default Re: Please help, growing buildings (TibSun)

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Originally Posted by SMIFFGIG
I know this may sound crazy but is there anyway to make buildings grow from buildings

I know you can make Tiberium grow from buildings, so is buildings growing from buildings possible, using the same sort of logic (with work arounds)

This question maybe simple as i have not played with the idea much at the moment so i may get a defininte "no its impossible" or "yes its easy" but thats why i posted, to save me the time in which someone else has already come to a conclusion on

Thanks for the help

-SMIFFGIG
"no its impossible"

Tiberium doesn't grow from buildings. It comes from an animated overlay that produces the Tiberium. Also Tiberium isn't a "Building." Again, its an overlay.
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Old 03-18-2003, 12:32 AM   #15 (permalink)
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Why not just give it a buildup animation ? Have it work like the MCV, when it deploys it just plays the buildup animation.
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