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Forum Members: 18,643
Total Threads: 8,744
Posts: 95,520
Administrators:
DeeZire, Redemption
There are currently 28 users online.
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
02-23-2003, 10:06 AM
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#101 (permalink)
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Member
Join Date: Dec 2002
Location: Spain
Posts: 58
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You have any screenshot of the "firestorm"? I ask this because sound good... 
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02-23-2003, 01:21 PM
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#102 (permalink)
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Senior Member
Join Date: Dec 2002
Location: In a fox hole
Posts: 465
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hmm i wonder what fs-21 wants here 
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02-25-2003, 01:26 AM
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#103 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
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The green things r not melted infantry but melted plasma drop. The Plasma rain effect is very different. Firestorm Firework is simply rain of fire. I'll post a screenshot later.
And i also have a serious idea of a combined storm which contains Lightning storm, Meteor shower, Genetic mutation and psychedelic storm.
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02-25-2003, 10:44 PM
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#104 (permalink)
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Member
Join Date: Dec 2002
Location: USA
Posts: 43
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At your site you have a screenshot of FIVE nuclear missiles firing at the same time, that part I understand how to clone the nuke SW, what I don't understand is how the HELL do you implement the tesla coil/prism cannon super anim logic into the second nuke silos super anims to make it work properly. I desperately want to know, I haven't been able to figure it out can someone PLEASE help me out before I go MAD!!!!!
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02-26-2003, 01:42 AM
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#105 (permalink)
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Senior Member
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
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Zero, just wait until Deezire releases the Art.ini Editing Guide. it explains more of the SuperAnims logic there. they say it has relation to [TESLA] and [ATESLA] defensive structures.
for the nuke silo, the SuperAnims entry will be a ".shp file, a structure that represents an open silo" like the [NAMISL] Art.ini entries. and you try to look also using the xcc mixer for the art graphic of the "open silo" structure of the [NAMISL]. you'll see..
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02-27-2003, 03:37 PM
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#106 (permalink)
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Member
Join Date: Dec 2002
Location: USA
Posts: 43
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Hey Psycho, the links for the downloads at your site are corrupt, I can't download anything!
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03-02-2003, 06:59 AM
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#107 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
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OK, Ion Cannon, Meteor Storm & Plasma Storm r done. The other two SWs will b Multicluster and Psychic Storm (combined Lightning storm, Meteor Storm, Plasma Charge, Genetic mutator and Psychedelic Storm).
Quote:
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Originally Posted by zero
Hey Psycho, the links for the downloads at your site are corrupt, I can't download anything!
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My site is under construction. Much links r not for download. They r placed temporarily.
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03-03-2003, 02:05 PM
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#108 (permalink)
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Senior Member
Join Date: Dec 2002
Location: In a fox hole
Posts: 465
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when will ur site be complete?
note just for pysco from mmk4c01:when will the stuff be ready??
take ur time..im guna be busy with icons
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03-04-2003, 01:15 AM
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#109 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
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Im not interested for my site. May b it will b updated during my next upload.
Hey mmk, i'll continue works with TS stuffs just after my demo mod is done. Psychic Storm is really difficult to do. But i'll do it. 
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03-04-2003, 04:13 PM
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#110 (permalink)
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Senior Member
Join Date: Dec 2002
Location: In a fox hole
Posts: 465
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ok..psycic storm??
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