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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-22-2005, 05:15 PM   #61 (permalink)
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Once the program's final design is complete (I think it's looking pretty good right now), adding in other patches should only take a few minutes. In fact, I'll try adding in your new countries patch and send the updated program to you by tomorrow.
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Old 01-22-2005, 05:40 PM   #62 (permalink)
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I can tell you what I think of the design when I've tested it
Anyway good luck and prethanks.

Well I just found a document about EXE headers and segment stuff...
it should help me add a code segment.
Hell, I'm looking forward to doing that
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Old 01-22-2005, 06:20 PM   #63 (permalink)
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Okay, I've sent you the updated 'gamemd patcher 2'
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Old 01-23-2005, 07:52 AM   #64 (permalink)
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Hm. Guess I should check my own sites more often :lol:
Thanks martyr

@pd: If I ever get my mainboard back, I'll take full use of your patch and the additional countries. And everything else you add. It'll be prime example for usage of your patch. B)

P.S.:That's so typical...now that I'm disabled, my modding spirits return...¬_¬
P.P.S.: I'll re-read this thread and put up a wishlist at ModEnc here, so we can collect all wishes and ideas. That's better than having them scattered all over this thread.
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Old 01-23-2005, 08:37 AM   #65 (permalink)
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Just read this... that is amazing.. evne more revolutionairy than the normals decode.. PD you are now officially one of the Modding legends.. and me just thinking I had seen all when I quit RA2 modding
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Old 01-23-2005, 11:23 AM   #66 (permalink)
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Sorry to rain on your parade but I'm about 90% sure this isn't 100% legal in fact I know it isn't and I'm not sure what kind of stance DZ takes on this so I'm temporarily locking this till I can find out.

Sorry guys.
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Old 01-24-2005, 03:00 AM   #67 (permalink)
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I'm reopening this one since after talking with Blade I see it shouldn't have any negative reprocutions, but I have still asked DeeZire to look over the thread and if he doesn't want this here it will be locked again.
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Old 01-24-2005, 03:19 AM   #68 (permalink)
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Due to this is opened again I may continue talking about this topic here without giving comment about the locking.

I got a program which allows to edit the exe's PE header so I can expand the code segment.
Now I have to write a program which updates EVERY reference to the data segments (because they're moved).
After that, the exe isn't 4.58MB anymore but 4.59.

I'll have much room for new code then and can have a closer look at the (quite complicated) InfDeath stuff again
(If that expanding stuff works properly...)

@ martyr:
I'll test it today

@ Renegade:
Yay :lol:

@ Daedalus:
Err... cool, I'm a modding legend
Thx
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Old 01-24-2005, 05:06 AM   #69 (permalink)
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Excellent! If you want to discuss this anywhere else, pd, there's a new thread at Renegade's place here.
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Old 01-24-2005, 08:35 AM   #70 (permalink)
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OK I'll register later today because I don't have much time right now...
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