Don't use expandmd06.mix, that mix file is reserved for the Terrain Expansion to use. As for the problem with the gems not apearing, someone else was trying to make new ore types and they had problems too. It might have been Eagle actually, but I can't recall off the top of my head.
hmm expandmd06 is the mix file that i put my terrain and overlays,etc..
ok ill rename it...
hmm the next open slot for mix files in my mod is expandmd10.mix
is that ok?
i was right adding mroe images fixes the problem...ill get on it right a way..
consider all the previous gems to be obsillete..i will have this pack to be downloaded...
it doesn't replace all ra2 gems only 4 of them..there r 12 ra2 gems and 4 ra1 gems..they can sort of blend together..i also consider to call the ra1 gems "diamonds"
heres a pic of the fixed ones..im guna test em on all maps to see if i left anything undone...
but a problems arises with the gaps as seen in the pic....
i am thinking of puting sevarl image together to make a bigger image of gems..to fill the space