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DeeZire Online > Editing Community > Command and Conquer Editing > Red Alert 2 & Yuri's Revenge Editing » First a Prism Trooper, then evolves into a conversation.

Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 03-07-2005, 11:57 AM   #11 (permalink)
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http://www.cannis.net/pixelops/ra2yr/page001.shtml
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Old 03-08-2005, 03:00 AM   #12 (permalink)
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There needs to be more material on that site. IMO it's just a hair's breadth away from becoming really good. YR Argentina is much better at the moment. But who cares when the modder gets the best of both sites? :P
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Old 03-08-2005, 07:11 AM   #13 (permalink)
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Yes I am well aware. Stuff needs to be done there but I have a lot on my plate right now.
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Old 03-08-2005, 07:23 AM   #14 (permalink)
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just give a guy a chance huh?

i think some of the readme files should also be updated, not mentioning turret positioning figures for turreted base defences is cruel and adds unessecary time and effort.
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Old 03-08-2005, 04:32 PM   #15 (permalink)
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?
Are you talking about Moo's stuff? Or something else?
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Old 03-09-2005, 03:40 AM   #16 (permalink)
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Hey, I didn't notice that you upload material to Pixelops, Cannis. I thought it was Moo. But regardless - the important thing for modders is that we have both Pixelops AND YR Argentina
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Old 03-10-2005, 04:19 AM   #17 (permalink)
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moos stuff, he didn't include turret positioning information in his rules entry. I am specifically mentioning moos chrono tower.
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Old 03-10-2005, 11:07 AM   #18 (permalink)
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If you've already worked the positioning code out, then could you please post it here (also referencing what asset it is for of course) and I'll update the readme(s) as necessary.
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Old 03-10-2005, 09:36 PM   #19 (permalink)
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Heheh, look at how much this topic has deviated from the original subject.
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Old 03-10-2005, 11:42 PM   #20 (permalink)
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I know, that's why I changed the topic title
I think a topic like this one could be useful in here.
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