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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 12-28-2002, 01:13 AM   #1 (permalink)
SJG
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Join Date: Dec 2002
Location: China
Posts: 180
Default Shadow problem

I add a new apache chopper,using the image which comes from Editing Source(i cant remember who make it),in the game the shadow of the unit cant display correctly,i can only see a cross on the ground.and the INI entries is here:
[LONGBOW]
Cameo=LONGICON
Voxel=yes
Remapable=yes
ShadowIndex=1
DisableVoxelCache=yes
DisableShadowCache=yes
PrimaryFireFLH=50,90,-30
SecondaryFireFLH=50,90,-30

Can anyone help me?
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Old 12-28-2002, 01:44 AM   #2 (permalink)
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ShadowIndex=

look at the vxl in XM(xcc mixer), the first section of a multisectioned voxel is 0, second is 1, and so on and so on

so just set the number the body section is or whatever u want to cast the shadow
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Old 12-28-2002, 08:20 AM   #3 (permalink)
SJG
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Default

Then if i want to make it display both the main part and its airscrew's shadow,what value should i use
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Old 12-28-2002, 09:02 AM   #4 (permalink)
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I really, really don't think you can, and besides you will only display the shadow of the first frame of the voxel anim anyway (the shadow will not change as the rotor turns).
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Old 12-28-2002, 07:19 PM   #5 (permalink)
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Besides, wiih the blades moving so fast, in real life you wouldn't really see a shadow.
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