I am getting almost nowhere with the AI. :/
There is nothing wrong with the AI's tasforces. The problem is, how the moron AI uses them.
The most annoying thing is this: for example, group of tanks attack. One tank gets hit by enemy unit/defensive building. It retaliates. But 95% of the time the unit which retaliated, will be dead anyway.
---> Is there any way to get the WHOLE tank group to retaliate when one of it's team members gets hit by the enemy? When the whole tankgroup would retaliate it would be much more effective. And when the attacker would be gone, they would simply continue their current script. If I remember right, Tiberian Sun AI did this, but I can't seem to get the Red Alert AI understand this.
And now I am asking for some small AI editing tips.
What have u noticed to be effective AI attack?
For example, I have made many power attacking teams, because they can really cause much trouble, specially to human player.
And anti super weapon/C-Yard teams.
And many teams with simply script "attack anything"...Cause that seems to work most often.
But if u have any good ideas, suggestions and no better way of using ur time, please tell me few.
