Like I Promised: what i modded so far.......its All VERY BASIC, it was just temprary for maps......but here it is:
If you happen to have any questions about this modding, or how to join my modding team, then please e-mail me at
Brandonivey@hotmail.com. You can also contact me at EDIT: SITE DELETED, making new one. although the site is not completely up yet, please check back often. Oh, and one more thing- The reason prerequisites are not something like NAHAND instead of BARRACKS is because then, sometimes ALL sides get to use the unit...........
And there is one more position open in my modding team:
AI Enhancer (x2)
[TERROR]
Prerequisite=BARRACKS
Cost=500
[DESO]
Prerequisite=BARRACKS
Cost=500
[CAOS]
Prerequisite=FACTORY
Cost=550
[COW]
Prerequisite=BARRACKS
UIName=Name:COW
Name=Animal Cow
NotHuman=yes
Category=Civilian
Strength=150
Armor=none
TechLevel=1
Crushable=no
Cost=500
Insignificant=yes
Sight=4
Speed=4
Owner=British,French,Germans,Americans,Alliance,Ru ssians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Soylent=200
Points=1
;Ammo=10
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=CowSelect
VoiceMove=CowMove
VoiceAttack=CowMove
VoiceFeedback=CowFear
VoiceSpecialAttack=CowMove
DieSound=CowDie
AmbientSound=CowAmbient
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Trainable=yes
Size=2
IFVMode=12
Natural=yes
UseOwnName=true
Primary=ChimpBite
IsSelectableCombatant=yes
[JOSH]
Prerequisite=BARRACKS
UIName=Name:MONKEY
Name=Animal Monkey
Category=Soldier
Strength=200
Armor=none
TechLevel=1
Crushable=no
Insignificant=no
Primary=ChimpBite
Secondary=VirtualScanner
Sight=2
Speed=6
Owner=British,French,Germans,Americans,Alliance,Ru ssians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=10
Soylent=200
Points=1
Nominal=yes
Pip=yellow
VoiceSelect=ChimpSelect
VoiceMove=ChimpMove
VoiceAttack=ChimpAttackCommand
VoiceFeedback=ChimpFear
VoiceSpecialAttack=ChimpMove
DieSound=ChimpDie
AmbientSound=ChimpAmbient
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=2 ; This value MUST be 0 for all building addons
Size=2
IFVMode=12
Trainable=yes
Natural=yes
NotHuman=yes
IsSelectableCombatant=yes
[DNOA]
Prerequisite=BARRACKS
UIName=Name

NOA
Name=Animal T-Rex
NoShadow=yes
Category=AFV
Primary=TRexInfBite
Secondary=TRexBite;VirtualScanner
Strength=300
Organic=yes
Armor=Plate
TechLevel=1
Turret=no
IsTilter=no
SelfHealing=yes
CrateGoodie=no
Sight=5
GuardRange=5
DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs
Speed=8
Owner=Russians,Confederation,Africans,Arabs,YuriCo untry
Cost=1000
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crewed=no
IsSelectableCombatant=yes
VoiceSelect=TRexSelect
VoiceMove=TrexMove
VoiceAttack=TrexMove
VoiceSecondaryWeaponAttack=TrexMove
VoiceFeedback=
DieSound=TrexDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
MovementZone=Infantry
ThreatPosed=25 ; This value MUST be 0 for all building addons
Weight=.5
ImmuneToPsionics=yes
Explodes=no
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Bombable=yes
Size=30
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FAST ER
EliteAbilities=STRONGER,FIREPOWER,ROF
TooBigToFitUnderBridge=true
Crushable=no
Parasiteable=no
Trainable=yes
NotHuman=yes
CloseRange=yes;gs such a short range attack that he needs to be able to do a intracell move
OmniCrushResistant=yes
IsSelectableCombatant=yes
[SSRV]
UIName=Name:SecretService
Name=Secret Service
Category=Soldier
Strength=50
Primary=Pistola
Armor=Heavy
TechLevel=1
CrushSound=InfantrySquish
;Insignificant=yes
Sight=2
Speed=4
Owner=Russians,Confederation,Africans,Arabs,YuriCo untry
AllowedToStartInMultiplayer=no
Cost=100
Soylent=100
Points=1
;Ammo=10
;Fraidycat=yes
;Civilian=yes
;Nominal=yes
Pip=white
VoiceSelect=SSSelect
VoiceMove=SSMove
VoiceAttack=SSAttackCommand
VoiceFeedback=
VoiceSpecialAttack=SSMove
DieSound=SSDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
IFVMode=0
IsSelectableCombatant=yes
[PRES]
UIName=Name:PRES
Name=President
Category=Civilian
Strength=50
Armor=none
TechLevel=1
CrushSound=InfantrySquish
Insignificant=yes
Sight=2
Speed=4
Owner=British,French,Germans,Americans,Alliance,Ru ssians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=300
Soylent=2000
Points=1
;Ammo=10
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
VoiceSpecialAttack=
DieSound=CivFatDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
Size=1
IFVMode=12
UseOwnName=true
Trainable=yes
IsSelectableCombatant=yes
[General]
VeteranRatio=2.0
InitialVeteran=no
BuildSpeed=.2
AIAlternateProductionCreditCutoff=3000
AmerParaDropInf=SHK
AmerParaDropNum=13
AllyParaDropInf=SHK
AllyParaDropNum=13
SovParaDropInf=SHK
SovParaDropNum=13
YuriParaDropInf=YURI
YuriParaDropNum=10
SecretInfantry=SNIPE,TERROR,DESO,YURI
SecretUnits=TNKD,TTNK,DTRUCK
SecretBuildings=GTGCAN,
LocalRadarColor=0,255,0
[SNIPE]
CanPassiveAquire=yes
Prerequisite=BARRACKS
[CrateRules]
CrateMaximum=255
CrateMinimum=20
CrateRadius=20.0
CrateRegen=1
SilverCrate=HealBase
SoloCrateMoney=60000
UnitCrateType=APOC
WoodCrate=Money
WaterCrate=DRED
HealCrateSound=HealCrate
WoodCrateImg=CRAT
CrateImg=CRATE
WaterCrateImg=WCRATE
FreeMCV=yes
[JUMPJET]
Name=Flying Engineer
Primary=DefuseKit
Secondary=VirtualScanner
Engineer=yes
VoiceSelect=EngAllSelect
VoiceMove=EngAllMove
VoiceAttack=EngAllMove
VoiceFeedback=EngAllFear
VoiceSpecialAttack=EngAllAttackCommand
VoiceEnter=EngAllMove
VoiceCapture=EngAllAttackCommand
DieSound=EngAllDie
BalloonHover=no
HoverAttack=no
IFVMode=1
Cost=1000
Crushable=no
RadarInvisible=yes
[SPY]
Prerequisite=BARRACKS
TechLevel=1
AllowedToStartInMultiplayer=yes
Cost=750
Crushable=no
AlliedDisguise=VIRUS
SovietDisguise=VIRUS
ThirdDisguise=VIRUS
SpyPowerBlackout=1000
SpyMoneyStealPercent=.15
[CCOMAND]
RequiresStolenAlliedTech=no
[VIRUS]
Prerequisite=BARRACKS
Crushable=no
RadarInvisible=yes
Strength=700
[FV]
Cost=500
[MGTK]
Cost=650
Strength=800
[SREF]
Cost=600
Prerequisite=FACTORY
Armor=Heavy
Strength=500
[BFRT]
Passengers=10
SizeLimit=4
Cost=900
[AMCV]
Prerequisite=FACTORY
Cost=1000
[CMIN]
Armor=Heavy
Prerequisite=FACTORY
[HOWI]
Prerequisite=FACTORY
TechLevel=1
[SHAD]
Prerequisite=FACTORY
Passengers=20
Cost=500
SizeLimit=15
[ORCA]
Cost=450
Ammo=5
[HORNET]
Strength=300
[BEAG]
Cost=400
Ammo=6
[HTK]
Cost=300
Passengers=25
SizeLimit=15
[HTNK]
Prerequisite=FACTORY
Cost=400
Speed=10
[V3]
Prerequisite=FACTORY
Cost=670
SpawnsNumber=3
[APOC]
Strength=1000
Speed=6
[SMCV]
Prerequisite=FACTORY
Cost=1000
[SAPC]
Cost=450
Prerequisite=SHIPYARD
[HYD]
Cost=450
Prerequisite=SHIPYARD
[SUB]
Cost=650
Prerequisite=SHIPYARD
Owner=British,French,Germans,Americans,Alliance,Ru ssians,Confederation,Africans,Arabs,YuriCountry
[DRED]
Prerequisite=SHIPYARD
Cost=900
[HARV]
Primary=NeutronRifle
Cost=500
[UTNK]
TechLevel=1
Cost=500
[SCHP]
Cost=500
[ZEP]
Cost=500
Strength=750
Speed=7
RadarInvisible=yes
[SPYP]
Speed=14
[DMISL]
RadarInvisible=yes
[CAOILD]
ProduceCashStartup=2000
ProduceCashAmount=250
ProduceCashDelay=45
InfantryGainSelfHeal=1
Hospital=yes
[CASLAB]
RadarVisible=no
SecretInfantry=SNIPE,TERROR,DESO,YURI
SecretUnits=TNKD,TTNK,DTRUCK
SecretBuildings=GTGCAN
[GAROBO]
Cost=700
[GAPILL]
Cost=100
[NASAM]
Cost=400
[ATESLA]
Cost=400
[GASPYSAT]
Cost=450
[GAGAP]
Cost=750
[GACSPH]
Cost=1200
[GAWEAT]
Cost=1400
[AMRADR]
Prerequisite=BARRACKS
Cost=500
[GTGCAN]
Cost=500
Prerequisite=FACTORY
[NALASR]
Cost=150
[NAFLAK]
Cost=235
[TESLA]
Cost=450
[NABNKR]
Prerequisite=BARRACKS
Cost=300
[NAIRON]
Cost=1200
[NAMISL]
Cost=1400