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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 04-28-2005, 01:20 PM   #21 (permalink)
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Oh, thanks. I will update that along with the new juicy layout I've been sitting on for a while now. Just waiting for the 25 000 visitor mark...
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Old 04-28-2005, 05:54 PM   #22 (permalink)
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i didnt know who wrote the Warhead tutorial, thats the thing.......I found it via google search, and it did not say whos it was, so i copied it into a notepad document- therefor, I couldnt link to it, and I couldnt give credit. do you know who wrote the warhead tutorial?
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Old 04-28-2005, 06:17 PM   #23 (permalink)
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so can eneyone help me with an invisible unit bug or somthing-do i have to make a new voxil or whatever or can i just use another units?
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Old 04-28-2005, 06:41 PM   #24 (permalink)
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email me the code- ill help you with it. if still at no prevail, ask here again.
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Old 04-28-2005, 06:51 PM   #25 (permalink)
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email sent
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Old 04-29-2005, 03:23 AM   #26 (permalink)
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to prevent invisable units, you want to use the Image= tag on the unit in rulesmd.ini, to point to a graphics entry in artmd.ini this can either be something new, or something that already exists.
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Old 04-29-2005, 09:46 AM   #27 (permalink)
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i already told him to try that, but he said it did not work, so.........yeah. I'll check it out this afternoon.
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Old 04-29-2005, 05:45 PM   #28 (permalink)
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While the Image= tag in the rules is often used, it is better practice to just follow the same-name rule. Image= shouldn't be used for buildings because art tags like CanBeHidden=, CanHideThings=, AddOccupy=, and RemoveOccupy= tend not to be read.
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Old 04-29-2005, 06:00 PM   #29 (permalink)
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hmm......yeah, he just emailed me with the problem, he didn't add the new image, and he was using same name AND image=, so it wouldn't point to the right thing. anyhow, from seeing somthing you posted up above, cannis, what exactly is the MAIN tags to make a Cloak generator?
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Old 04-30-2005, 07:32 AM   #30 (permalink)
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The main tags are

search
read the TS rules.ini
start a new topic
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