 |
Forum Info
|
 |
Forum Members: 18,618
Total Threads: 8,724
Posts: 95,219
Administrators:
DeeZire, Redemption
There are currently 38 users online.
|
 |
Partner Links
|
 |
 |
Advertisements
|
 |
|
| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
04-28-2005, 01:20 PM
|
#21 (permalink)
|
|
Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,057
|
Oh, thanks. I will update that along with the new juicy layout I've been sitting on for a while now. Just waiting for the 25 000 visitor mark... 
|
|
|
04-28-2005, 05:54 PM
|
#22 (permalink)
|
|
Senior Member
Join Date: Jul 2004
Posts: 448
|
i didnt know who wrote the Warhead tutorial, thats the thing.......I found it via google search, and it did not say whos it was, so i copied it into a notepad document- therefor, I couldnt link to it, and I couldnt give credit. do you know who wrote the warhead tutorial?
|
|
|
04-28-2005, 06:17 PM
|
#23 (permalink)
|
|
Member
Join Date: Apr 2005
Posts: 30
|
so can eneyone help me with an invisible unit bug or somthing-do i have to make a new voxil or whatever or can i just use another units?
|
|
|
04-28-2005, 06:41 PM
|
#24 (permalink)
|
|
Senior Member
Join Date: Jul 2004
Posts: 448
|
email me the code- ill help you with it. if still at no prevail, ask here again.
|
|
|
04-28-2005, 06:51 PM
|
#25 (permalink)
|
|
Member
Join Date: Apr 2005
Posts: 30
|
email sent
|
|
|
04-29-2005, 03:23 AM
|
#26 (permalink)
|
|
Senior Member
Join Date: Feb 2005
Posts: 804
|
to prevent invisable units, you want to use the Image= tag on the unit in rulesmd.ini, to point to a graphics entry in artmd.ini this can either be something new, or something that already exists.
|
|
|
04-29-2005, 09:46 AM
|
#27 (permalink)
|
|
Senior Member
Join Date: Jul 2004
Posts: 448
|
i already told him to try that, but he said it did not work, so.........yeah. I'll check it out this afternoon.
|
|
|
04-29-2005, 05:45 PM
|
#28 (permalink)
|
|
Senior Member
Join Date: Dec 2002
Location: USA
Posts: 756
|
While the Image= tag in the rules is often used, it is better practice to just follow the same-name rule. Image= shouldn't be used for buildings because art tags like CanBeHidden=, CanHideThings=, AddOccupy=, and RemoveOccupy= tend not to be read.
|
|
|
04-29-2005, 06:00 PM
|
#29 (permalink)
|
|
Senior Member
Join Date: Jul 2004
Posts: 448
|
hmm......yeah, he just emailed me with the problem, he didn't add the new image, and he was using same name AND image=, so it wouldn't point to the right thing. anyhow, from seeing somthing you posted up above, cannis, what exactly is the MAIN tags to make a Cloak generator?
|
|
|
04-30-2005, 07:32 AM
|
#30 (permalink)
|
|
Senior Member
Join Date: Dec 2002
Location: USA
Posts: 756
|
The main tags are
search
read the TS rules.ini
start a new topic
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 07:35 AM.
|