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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 06-12-2005, 04:22 PM   #11 (permalink)
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Thank you.
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Old 06-13-2005, 03:37 AM   #12 (permalink)
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i can't remember how i did it, i'd have to check my code, but the Swarmer in R:ROTC might be doing something simular to what you are looking for.

however, on survivor mode we removed the swarmer because the AI would never move it... so theres possably something in what i did that the AI doesn't like...
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Old 06-14-2005, 08:19 PM   #13 (permalink)
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I still dont understand the weapon mechanism. Is it like the vehicle fires 6 missiles, reload and then fire other 6 missiles again? If it is that way then whats the problem?
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Old 06-15-2005, 05:33 AM   #14 (permalink)
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\\I still dont understand the weapon mechanism. Is it like the vehicle fires 6 missiles, reload and then fire other 6 missiles again?

Yes, this is the mechanism.

\\If it is that way then whats the problem?

You said "Fire 6 missiles, reload and then fire other 6 missiles again"
It does "Fire 6 missile, reload 1 missile, fire 1 missile, reload 1 missile, fire 1 missile..." I mean it doesn't wait its ammo is completely full before firing again. This is the problem.
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Old 06-15-2005, 07:03 AM   #15 (permalink)
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This is the problem that should have been solved by now, as Infraid was clear enough.
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Old 06-15-2005, 08:14 AM   #16 (permalink)
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\\This is the problem that should have been solved by now, as Infraid was clear enough.

EDIT: This WAS the problem



I could test the code just now and it works - yes, he was clear enough. Thx.
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Old 06-15-2005, 10:55 AM   #17 (permalink)
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And just as a reminder :

Quote:
Originally Posted by Cannis (<-- customizable too)
(btw, this is a 'quote' button > [imgl:309a840e46]http://www.deezire.net/themes/zoneCopper/forums/images/icon_quote.gif[/imgl:309a840e46]

EDIT : [imgl:309a840e46]http://www.deezire.net/themes/zoneCopper/forums/images/icon_edit.gif[/imgl:309a840e46]
Nice to hear you made it work.
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