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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
08-31-2005, 05:06 PM
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#21 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Texas, USA
Posts: 367
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Professionalism is my favourite word. I would like it even more if it suited me. I think the Leecher is a good idea, and if someone wants to use one of my files, they can just ask me.
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08-31-2005, 05:18 PM
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#22 (permalink)
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Junior Member
Join Date: Dec 2003
Posts: 13
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Okay, I admit it, I love to rip.
I play with my own mod, and put stuff in, take it out, fiddle with everything. I would NEVER claim any of that stuff as my own creation. That's just wrong. That's part of why I'll never release a mod. Too much to track and document. The other reason is that I'll never finish my mod. It's in perpetual construction. That's how I play RA2.
So I'm in agreement with AG, leeching is bad, the Leecher is a personal choice, but what keeps me playing is the constant influx of new and creative units. It's a shame to lock those away so that only one person can say how to use them.
If the Leecher were around three years ago, I would have stopped playing RA2 three years ago.
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08-31-2005, 05:26 PM
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#23 (permalink)
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Junior Member
Join Date: Aug 2005
Posts: 1
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*Talos
What are you thinking? You are the only one who looks to be a total noob in this topic? You dare to say anyone here is a noob when you have not proven anything? What professional? You don't talk like that when you're a Pro. And you're matured? Grow up noob. :drunk: :evil:
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08-31-2005, 06:33 PM
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#24 (permalink)
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Senior Member
Join Date: Mar 2005
Location: Athens,Greece
Posts: 104
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Quote:
Originally Posted by doomdoom";p="
*Talos
What are you thinking? You are the only one who looks to be a total noob in this topic? You dare to say anyone here is a noob when you have not proven anything? What professional? You don't talk like that when you're a Pro. And you're matured? Grow up noob. :drunk: :evil:
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Idiot alert :lol:
Get a life my friend
Quote:
Originally Posted by HighTek";p="
Okay, I admit it, I love to rip.
I play with my own mod, and put stuff in, take it out, fiddle with everything. I would NEVER claim any of that stuff as my own creation. That's just wrong. That's part of why I'll never release a mod. Too much to track and document. The other reason is that I'll never finish my mod. It's in perpetual construction. That's how I play RA2.
So I'm in agreement with AG, leeching is bad, the Leecher is a personal choice, but what keeps me playing is the constant influx of new and creative units. It's a shame to lock those away so that only one person can say how to use them.
If the Leecher were around three years ago, I would have stopped playing RA2 three years ago.
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And that's exactly why ripping should be allowed as long as the ripper has the maturity to use it properly,everyone of us has ripped to learn or for personnal pleasure
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08-31-2005, 10:31 PM
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#25 (permalink)
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Senior Member
Join Date: Apr 2005
Location: Italy
Posts: 417
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Good one TaloS! 
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09-01-2005, 01:40 AM
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#26 (permalink)
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Senior Member
Join Date: Dec 2002
Location: USA
Posts: 756
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Quote:
Originally Posted by doomdoom";p="
*Talos
What are you thinking? You are the only one who looks to be a total noob in this topic? You dare to say anyone here is a noob when you have not proven anything? What professional? You don't talk like that when you're a Pro. And you're matured? Grow up noob. :drunk: :evil:
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Flaming in your first post... Nice first impression, that you're probably never going to live down.
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09-01-2005, 02:31 AM
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#27 (permalink)
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Junior Member
Join Date: Jun 2005
Posts: 11
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Quote:
Originally Posted by AlliedG";p="
I mean modding itself is free, we would be not here, if westwood has decided to protect there files.
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Your right. Westwood would never have such a crazy idea to use a two-tier blowfish encryption system so people dont get at the files?  The point is the stock RA2/YR mixes are MUCH more protected than the files generated by this program.
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09-01-2005, 04:29 AM
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#28 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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Quote:
Originally Posted by CannisRabidus";p="
Westwood did protect their work somewhat. The MIX format is proprietary, isn't it? They didn't just use ZIP format with a PK3 file extension like idsoftware did, did they?
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they could've done what they did in startrek armada 2, and simply placed all the files in folders. so rules(MD).ini would have been located in \RA2(MD)\Local(MD)rules(MD).ini rather than RA2(MD).mix Local(MD).mix Rules(MD).ini
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09-01-2005, 05:15 AM
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#29 (permalink)
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Senior Member
Join Date: Sep 2003
Location: U.K.
Posts: 726
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yeah the point is those u are putting unessceary additional protection onto an files which have been unlocked via Olaf, same with BIG files.
People which have been around since the beginning of CNC don't endorse it and so i wouldn't as well.
Besides in the end someone will just make a counter program to this and it will be a pointless exercise.
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09-01-2005, 05:20 AM
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#30 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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exactly. if all it does is change a few bytes to make i unreadable by XCC, then somone will figure out what the differences are and re-write xcc to read them, or write a protection remover.
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