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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 08-11-2005, 07:52 AM   #1 (permalink)
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Default Red Alert: Paradox Device

I'de like to announce the new total conversion for Yuri's Revenge, Red Alert: Paradox Device. This mod converts Yuri's Revenge into the first Red Alert game. Our goal is to deliver the best possible immitation of Red Alert. Of course, as you already know, not everything is possible in the YR engine, so somethings will have to be compromised or completely scraped, so we figured if there already will be differences, we might just as well add a few of our own touches.

The mod will feature all new buildings, vehicles, infantry, maps and temperate terrain. we already have a good deal done as we started the mod last november. We won't give any dates, but all I can say is that the release is soon, and of course, we appreciate any help we can get to make that release even closer.

For buildings, they will be based on their RA1 counterparts, only with more detail added to them, also for the mod, we're using different textures for the structures that share the same design, to give each side its own theme.

As for vehicles, instead of using modern military equipment to base our designs on, we will be basing them on units from the appropriate era (50's/60's) except for a few units, like the apache and the hind. The will also be quite a few surprises in that area that I won't reveal just yet.

As for infantry, we're also basing them on ones from the 60's, and of course, different costumes for the soviets and allies, and even more, for the allies, each country will have its own costume colour, while soviets will share the same colour, to emphasis on the communist nature of the soviets.

There are no plans for a campaign, mainly because of the lack of mappers and mission makers, but of course, if any wish to make one, we'll be delighted to include one, or both of course.

We will be releasing a new building/unit every few days, we will try to keep all updates 3 days apart. We hope you enjoy them as much as we enjoyed making them. For our first building, we will be showing the iron curtain. Buildup previews will be usually made up of an ingame preview and a gif preview of the buildup animation, with a delay in the last frame.

The Iron Curtain is a fascinating piece of soviet technology, the Iron Curtain resonates the molecular structure of any nearby vehicle or structure within a small radius, bestowing the “Will of Stalin” upon it, rendering it invulnerable to damage for an short period time. The “Will of Stalin” will crush enemy infantry and thus this defensive super weapon can be used as an offensive weapon.

[imgl:7d57e9bf10]http://www.derelictstudios.net/tc/spidey/RA1/new_b/pd_ic.png[/imgl:7d57e9bf10]
[imgl:7d57e9bf10]http://www.derelictstudios.net/tc/spidey/RA1/new_b/sic_bu.gif[/imgl:7d57e9bf10]
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Old 08-11-2005, 09:03 AM   #2 (permalink)
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nice to see you again modding spidey
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Old 08-11-2005, 09:56 AM   #3 (permalink)
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Looks good, I'll have to reinstall YR just for this mod.
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Old 08-11-2005, 07:58 PM   #4 (permalink)
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Hey coolio!
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Old 08-12-2005, 10:22 AM   #5 (permalink)
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Animations,

Idle
[imgl:ce0857d823]http://www.derelictstudios.net/tc/spidey/RA1/new_b/sic_idle.gif[/imgl:ce0857d823]

Charge Up
[imgl:ce0857d823]http://www.derelictstudios.net/tc/spidey/RA1/new_b/sic_chrg.gif[/imgl:ce0857d823]

Charged
[imgl:ce0857d823]http://www.derelictstudios.net/tc/spidey/RA1/new_b/sic_chrgd.gif[/imgl:ce0857d823]
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Old 08-12-2005, 12:55 PM   #6 (permalink)
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Good job on the animations. Very official looking.
Good luck with the Mod. I can't wait to see it finished.
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Old 08-13-2005, 04:21 PM   #7 (permalink)
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As promised, a new building. This time it's the airfield

The airfield is plays an important rule in the strategy of soviet commanders. From this structure a commander can access paratroopers and parachute bombs as well as the construction of MIG aircraft and Yak planes. Only one plane allowed per airfield, and if you wish to construct more planes, you must build more airfields. If an in-use airfield is destroyed and its associated plane has no other airfield to land at, it will crash.

[imgl:0890d0fd45]http://www.derelictstudios.net/tc/spidey/RA1/new_b/pd_af.png[/imgl:0890d0fd45]
[imgl:0890d0fd45]http://www.derelictstudios.net/tc/spidey/RA1/new_b/sarf_bu.gif[/imgl:0890d0fd45]
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Old 08-14-2005, 11:22 AM   #8 (permalink)
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cool, anymore?
you have 2 abomb right?
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Old 08-14-2005, 11:27 AM   #9 (permalink)
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He said he'll try to post something new every 3 days. So be patient

I like the way the buildups gain color and contrast definition as well as just growing.
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Old 08-14-2005, 01:36 PM   #10 (permalink)
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Very good indeed.
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