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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 08-27-2005, 11:59 AM   #11 (permalink)
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Uh, Secondary weapon?
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Old 08-27-2005, 12:04 PM   #12 (permalink)
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How did it work with the TS Mammoth Tank? I thought it was the SecondaryFire!
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Old 08-27-2005, 12:27 PM   #13 (permalink)
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What did I just say? ^_—
Well, you could have seen that idea is wrong, if you had cared to test it...

For one more time,
PrimaryFireFLH defines the Primary= firing origin,
SecondaryFireFLH defines the Secondary= firing origin,
ElitePrimaryFireFLH defines the Elite=/ElitePrimary= firing origin,
EliteSecondaryFireFLH defines the EliteSecondary= firing origin,
WeaponxFLH defines the WeaponX's firing origin (for turret-changers and gattling weapons),
EliteWeaponxFLH defines the EliteWeaponX's firing origin (for turret-changers and gattling weapons),
AlternateFLHx defines the passengers' firing origin (for OpenTopped Transports).

Each of those weapons can have independent Burst= and alternating firing origin settings, as I already described above.

I also suggest you review this page and apply that technique in the future
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Old 08-31-2005, 05:12 PM   #14 (permalink)
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Uh, at the moment I don't have RA2. I just moved to Texas, and my PC and RA2 are both packed.
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Old 09-01-2005, 04:16 AM   #15 (permalink)
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if your PC is unavailable, how are you replying in this forum?
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Old 09-01-2005, 06:29 PM   #16 (permalink)
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Whats wrong with it?........
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Old 09-19-2005, 08:03 PM   #17 (permalink)
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its fixed
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Old 09-21-2005, 09:41 AM   #18 (permalink)
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Quote:
Originally Posted by bobing";p=&quot View Post
if your PC is unavailable, how are you replying in this forum?
I use my dad's laptop.
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Old 09-25-2005, 05:55 PM   #19 (permalink)
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what using your pc got to do with this
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Old 09-26-2005, 05:11 AM   #20 (permalink)
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tate's stupidity is rather funny at times :lol: but i did answer your question. using burst causes a Y offset inversion. so simply add Burst=2 to your weapon code. that and set the primaryfireflh thinggy with a Y (second) number greater than 0
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