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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 08-24-2005, 04:37 PM   #1 (permalink)
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Default Event: 4 Discovered by player

Is it a fact that event 4 won't work in multiplayer on RA2?
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Old 08-24-2005, 06:03 PM   #2 (permalink)
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I don't know, why don't you make the trigger play the TanyaCreated sound and then there will be no mistake?
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Old 08-25-2005, 05:00 AM   #3 (permalink)
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what is event 4?
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Old 08-25-2005, 06:29 AM   #4 (permalink)
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Erm, read the topic title.
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Old 08-25-2005, 03:48 PM   #5 (permalink)
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I of course tried it out before posting here (I couldn't get it to work). However, knowing I've failed setting up triggers that otherwise should have worked I figured asking here would be the next logical step, but instead I'm being asked to go back to square one, thx
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Old 08-25-2005, 03:56 PM   #6 (permalink)
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Well then you know it doesn't work in multiplayer
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Old 08-25-2005, 07:07 PM   #7 (permalink)
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Funny because I think Rockets Red Glare uses it as I recall.
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Old 08-26-2005, 02:23 AM   #8 (permalink)
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RRG only uses ambient sound triggers and only elapsed time as event. Also, am I just stupid or what, I seem to only find RRG in YR, not RA2?
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Old 08-26-2005, 05:12 AM   #9 (permalink)
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For RA2 it was an add-on official map (rockets.mmx)
Which is why I have some memory of the triggers, as I always examined the maps when they came out

Anyway my recollection was faulty, it uses #47 Elapsed Scenario Time (isn't that odd). I'd swear there was a map that used 'discovered by player', and that was to play ambient water sounds at the foot of a cliff. Oh well.
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