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Forum Members: 18,679
Total Threads: 8,804
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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
10-12-2005, 08:08 AM
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#61 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Hell, MSPaint can do that. It's one of the fundamentals of digital imagery.
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10-12-2005, 05:34 PM
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#62 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Texas, USA
Posts: 367
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Alright people, back to the topic before we get locked. Oxid Wars ini files were corrupted a while back, and I am re-doing the additions to it on a fresh slate. Not far from being restored now.
Edit: Okay, I have finished restoring the files and have started PROGRESSING in the mod now.  I will post more screenshots soon.
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10-13-2005, 05:02 AM
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#63 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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if all you do is add nre units and structures, re-building is rather easy.
however, when R:ROTC broke a few years ago, i had to manually go through it and find and fix the errors because it changed so many of the little things.
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10-13-2005, 04:21 PM
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#64 (permalink)
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Senior Member
Join Date: Jul 2004
Posts: 448
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yeah....well...Deathmeter is screwed. I'm starting from scratch. I lost EVERYTHING, because I didnt upload anything to my site. My pc died out. And, worse yet, my copy of RA2/YR is screwing up again.....but, Ive got some good news. While i'm trying to acquire YR again, I'm going to get the site going, and get back into the modding spirit. Then, by the time ive got my mod up and going again, I'll have medium, light and heavy tanks all done from Clavat/Mr. Graffitti. He's making almost all my VXLs.
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10-14-2005, 08:15 AM
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#65 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Death, is your sig supposed to be offensive to Mr. Graffitti or something? Cause that's the way it seems to me.
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10-14-2005, 09:18 PM
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#66 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Texas, USA
Posts: 367
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This is the Anacreontean Carnage Mech, a powerful anti-air defence with medium armor, and fast and powerful missles. This is the Anacreontean Empire's ground defence against the powerful Algolean airforce.
Carnage Mech voxel by YR Argentina, and recolored by Mr. Graffitti
[imgl:874bb93c96]http://img294.imageshack.us/img294/8485/carnscreenie4zz.png[/imgl:874bb93c96]
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10-14-2005, 10:22 PM
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#67 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Interesting stuff there. That's a lot of nukes and Curtains you got 
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10-15-2005, 01:02 AM
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#68 (permalink)
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Senior Member
Join Date: Apr 2005
Location: Italy
Posts: 417
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He's a superweapon maniac....
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10-15-2005, 01:48 AM
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#69 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Texas, USA
Posts: 367
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I enjoy SW coding. I study everything about SWs. My favourite thing to do.  I would like to go on about TS SWs, and how simple it is to do all that impossible stuff with TS, but the truth is, it is impossible. :lol:
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10-15-2005, 06:24 AM
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#70 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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...like that makes sense.
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