how do you attach bridges to triggers so the trigger will fire when the bridge is destroyed? plz help!
I don't think you can do it that way, because the bridge is an overlay.
You could attatch a tag to a bridge repair hut though, so when that is enetered (SEAL, Tanya, Ivan or Engineer) it will fire.
Celltags sit on the ground. Bridge overlay sits on the ground too actually, even the high bridges. Theoretically if we could figure out how to manipulate the bridge overlay data it might be possible to create bridge overlay that's more than 4 units high. Or maybe not if the EXE can't grok it.
There's no real practical application for the bridge destroyed event in multiplayer maps though, single-player missions are another story.