Ok . from all the maps ive made. I noticed certain triggers wont work correctly, here's an example for one that has been pissing me off for some time.
A simple trigger to Destroy all units of all players at game start..the point of this was for a map where everyone got 4 barracks, 4war factories, Radar High production CAOILD and a NATECH,or GATECH. and a flag to protect in order to survive..notably the only destroyable building on the map.
it worked fine in yuri's revenge but not RA2.. im sure it was some action parameters screwup cause i did set for multi-0,multi-1..etc..i just cant figure this one out..so if anyone can help ..great. or just post any known Fix for the FADATA.ini
