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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
11-16-2005, 06:54 AM
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#11 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Maybe Apoc has commented on it to indicate that "EA is watching you", and PD will be in legal trouble soon
The RP breaks modding morals, if you ask me. Sure, it's great, it's fantastic, it lets you do things you couldn't do before. PaD's a great guy, but what he has done is not a good thing in my books. I consider exe hacking to be "cheating", it takes away the point of modding. To be honest, I thought someone would be cheeky enough to hack the exe sooner, but I knew that this community was too mature to hack it at all. I was wrong.
Sure, anyone can come along and hack the exe of a game to make it have (theoretically) no bounds. But when that is done, the fine art of modding is lost; the art of changing the game to what we like despite exe file limitations. When the exe is hacked, there are no limits - there is no challenge. Plus, if I myself used the RP I would be modding YR for many years to come, and I plan to have a life at some point :\
There are many modders who share my opinion...
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11-16-2005, 07:21 AM
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#12 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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well, i see the RP as a way to do the things i've always wanted to do for my mod, but couldn't actually do properly. gave me a reason to continue my mod.
the challenge is still there if you ask me, because your not really making things easier to do, you are making it possable to do things that couldn't have been done before.
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11-16-2005, 07:58 AM
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#13 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,061
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If you don't like the RP - don't use it. Simple.
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11-16-2005, 11:24 AM
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#14 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Texas, USA
Posts: 367
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Rock Patch doesn't affect our maturity Whiteboy. The fine art of modding is not lost in any way, because RP only enables things that were impossible to be done. In my opinion, using Rock Patch isn't cheating. It is simply mkaing the things that couldn't be done with our fine arts, to be done.
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11-16-2005, 12:38 PM
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#15 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Quote:
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Originally Posted by DCoder
If you don't like the RP - don't use it. Simple.
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Thank you DCoder. Glad to know that I'm not being flamed for choosing not to use it.
@ ChrisBlitz: Who the Hell said the Rock Patch affects our maturity? And I don't think our views of "fine art of modding" are the same. To me, it means cleverly getting around the limitations of the game. For example, creating the Ion Cannon superweapon as described in Psycho's superweapon research topic... it's a drawn-out procedure, but it took a lot of heart, intelligence, and effort to do. The end reward is great; a new superweapon! With the RP, you just code it up, no brain required. No skill. Where's the fun in that? Hardly what I'd call a fine art, since you don't need to figure anything out...
It's like a sword and a gun to me. Any trained monkey can use a gun - there's hardly an artform to it. But a sword... now that's something quite different. It requires great skill and effort to handle one properly. Sure, a gun can beat a sword in a fight. But which one requires the better warrior to fight with? But I choose the sword, where the Rock Patch is the gun. Which is more artistic? You decide.
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11-16-2005, 12:47 PM
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#16 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,061
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Speaking of Ion Cannon, Rock Patch and creativity... Oh the irony!
Guns vs swords, even Tommy Vercetti with the great Assault Rifle needs to train his eye and steady down his hands if he wants to kill someone.
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11-16-2005, 01:37 PM
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#17 (permalink)
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Senior Member
Join Date: Sep 2003
Location: U.K.
Posts: 726
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indeed also pyschos was a WORKAROUND in some many manners, it was a waste of time, its like using MS paint to apply text to cameos which i use to do in the good old days.
There are quicker, more efficient ways.
Also whiteboy your the guy who will use blank buildups oh the effort 
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11-17-2005, 12:20 PM
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#18 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Ever heard of placeholders and gameplay taking priority over unnecessary graphics?
And since when was Psycho's work a WASTE OF TIME? :tard: (apart from modding overall being a waste when considering what wonderful things await us in the great outdoors).
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11-17-2005, 12:28 PM
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#19 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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I'd rather have something that works properly than a work around.
like 4th sides for example.
too bad i can't think of a good CDA superweapon 
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11-17-2005, 01:46 PM
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#20 (permalink)
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Senior Member
Join Date: Jan 2004
Location: Land of the babes
Posts: 1,112
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Workaround it may be, but what does that matter. Psycho is to be respected for his work on it. Calling it a waste of time... is something only AG could say 
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