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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 03-31-2003, 11:00 AM   #1 (permalink)
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Default Siege Chopper needs help

I wanted to import the Siege Chopper from YR to Original Red Alert 2. Although I deactivated its rules making it to hover (To bypass to New DeployToLand tag), It does not deploys. Can Anyone help me about it?
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Old 03-31-2003, 12:11 PM   #2 (permalink)
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Don't know if this will work, but perhaps you could make the deployed state a building instead of using the UnloadingClass thingamajig.
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Old 03-31-2003, 01:23 PM   #3 (permalink)
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It doesn't work because the code used to get it deploy doesn't exist in RA2.
 
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Old 03-31-2003, 08:14 PM   #4 (permalink)
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You mean you can't have it fly, and just have DeploysInto=NASCHP? That seems logical enough.
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Old 04-01-2003, 02:15 AM   #5 (permalink)
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Maybe you could make it landable.
Then it might be able to deploy while on the ground.
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Old 04-01-2003, 02:50 AM   #6 (permalink)
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Quote:
Originally Posted by TGMTE
Maybe you could make it landable.
Then it might be able to deploy while on the ground.
Good idea

It might just work...give it a try.
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Old 04-01-2003, 07:47 AM   #7 (permalink)
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To all previous guys: I say once again. I have already made it landable, like a Nighthawk or Shadow transport (or you may call it Hind transport?). DeploysInto=NASCHD did not works because NASCHD is not a building. UnloadingClass tag exists in Original RA2 so Why its code must not be existing?

And about making it a building, Thanks but I don't know how to do it. Buildings are so complicated.
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Old 04-01-2003, 07:49 AM   #8 (permalink)
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To all previous guys: I say once again. I have already made it landable, like a Nighthawk or Shadow transport (or you may call it Hind transport?). DeploysInto=NASCHD did not works because NASCHD is not a building. UnloadingClass tag exists in Original RA2 so Why its code must not be existing?

And about making it a building, Thanks but I don't know how to do it. Buildings are so complicated.
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Old 04-01-2003, 09:40 AM   #9 (permalink)
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deploytoland= is not parsable in RA2.

i tried doing that to make the Soviets have an advantage because an attack chopper that can be a deployable artillery is totally an edge before the [SHAD] chopper of the Allies..


so implementing YR logic regarding a specific unit called the Siege Chopper is a failure. :tard:
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Old 04-01-2003, 10:29 AM   #10 (permalink)
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Just use an existing building like the pillbox for a test so we atleast can see
if it works.
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