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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 05-01-2006, 11:18 PM   #1 (permalink)
Ux2
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Default big lasers in ra2[yr]

can you still make big lasers like in ts?
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Old 05-02-2006, 01:37 AM   #2 (permalink)
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ever TRIED it?
trust me, adding a tag to the ini and testing it file costs far less time than posting such questions here and waiting for serious answers...
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Old 05-02-2006, 01:42 AM   #3 (permalink)
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What pd said.^

Unfortunately (as was said at PPM) IsBigLaser=yes doesn't do anything in RA2/YR. The PrismSupport uses that effect, but to my knowledge it is hardcoded into the prims support logic.
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Old 05-02-2006, 02:13 AM   #4 (permalink)
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hm I doubt prism uses this.

I could be wrong, of course.
but (via hacks) I tested BigLaser, and it works fine in YR.
I planned implementing it into the patch, but I don't hurry with it since it's not too important.
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Old 05-02-2006, 07:42 AM   #5 (permalink)
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would be nice
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Old 05-02-2006, 08:18 AM   #6 (permalink)
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it would be nice, i tried it for my lestrech tank, and it never worked.

something else i want to see if to be able to include both islaser and istesla on the same weapon, that way my lestech tank will look right(a tesla bolt in a laser beam) currently, its a laser beam with tesla shards.
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Old 05-02-2006, 10:17 AM   #7 (permalink)
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well somwone told me on ppm that someone here new how to get around it
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