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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 05-04-2006, 12:29 PM   #1 (permalink)
Ux2
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Join Date: May 2006
Posts: 3
Default laser fence in ra2[YR]

i want to make a laser fence for yr but when i went to test it it looked weird and the lasers would never show up it would be in powerd down mode at all times can somone help me?

[NAPOST]
Name=Laser Fence Post
Prerequisite=PRISTECH
Image=NAPOST
Strength=300
Armor=concrete
TechLevel=8
Adjacent=3
Sight=4
Owner=British,French,Germans,Americans,Alliance,Ru ssians,Confederation,Africans,Arabs,YuriCountry
Cost=500
BaseNormal=no
Points=30
Power=-50
Crewed=no
Capturable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
LaserFencePost=yes
MaxDebris=2
Powered=yes
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,LGSparkSys
IsBase=no
GuardRange=10 ; Used to set max. intra-post distance

[NAFNCE]
Name=Laser Fence Section
Strength=800
Armor=concrete
TechLevel=-1
Sight=1
Owner=Nod
Capturable=false
Cost=0
Points=0
Power=0
Selectable=no
Crewed=no
LaserFence=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
ThreatPosed=10 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,LGSparkSys
IsBase=no
LegalTarget=false
TogglePower=no
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Old 05-04-2006, 03:22 PM   #2 (permalink)
pd
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the logic is gone in ra2
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Old 05-04-2006, 05:05 PM   #3 (permalink)
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And had you actually researched before you posted, you'd know that.
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Old 05-05-2006, 03:23 AM   #4 (permalink)
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actually, i think it still exists in RA2, but was removed from YR.
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Old 05-05-2006, 07:12 AM   #5 (permalink)
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That's what the archive says. Didn't notice pd missed YR. Either way, thread starter should have searched first, then he'd have saved a himself a lot of time.
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