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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 03-31-2003, 08:16 PM   #1 (permalink)
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Default Turrets

Hello. I' m trying to make a truck with a turret, but the turret doesnt work properly. it rotates rarely in an axis (not the truck one) i think that the problem is the HVA file, coz before i modified it, it worked right. I added a new section to the turret voxel, and then made a new HVA for it, overwriting the old but working one. I had the problem before, and i dont know how to fix it. Can someone help me?
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Old 04-01-2003, 12:55 AM   #2 (permalink)
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A multi-sectioned turret?
That sounds buggy.
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Old 04-01-2003, 06:55 AM   #3 (permalink)
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A turret can only have ONE section. At least those created with Voxel Editor.
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Old 04-01-2003, 09:50 AM   #4 (permalink)
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Look at the gattling tank turret. It has 3 sections. Why else would it animate?
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Old 04-01-2003, 10:03 AM   #5 (permalink)
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well, westwood could do more than that. well, if they released the game with tanks that has recoiling barrels, and used more graphics, and of course RA1 engine that support TS-style coding and TS-style graphics, nothing will i ask more..
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Old 04-01-2003, 04:03 PM   #6 (permalink)
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then, how can i resize the turret so I can paint the upper part of it? if use the resize option, then the turret moves to the left and down
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