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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 10-26-2006, 06:01 AM   #1 (permalink)
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Default Cluster Missile

Hi.

I felt like adding few superweapons to the game and I used the Deezire's Cluster Missile (thx for the good tutorial! ) with RP's FireAtSpecial.

So now I have a building, which fires the Cluster Missile, almost as it would be a "real SW".

One problem though, I don't know how to change the Cluster Missile's damage... Only [V3Airburst] has the damage flag, but like the tutorial said, that damage does not affect the real damage of the weapon...

And one another question. I made Spyplane clone (RP) and mod it that now it is an Airstrike. I would like the AS planes to drop a bomb. But the bomb is not always dropped and sometimes the planes miss their target pretty badly... Is there a way to make the bombs accurate? :scared:

BTW, people say this forum is "dead", so where is everyone nowadays?
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Old 10-26-2006, 09:58 AM   #2 (permalink)
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im hear and a new super wep for what game?
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Old 10-26-2006, 11:14 AM   #3 (permalink)
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Default Re: Cluster Missile

Quote:
Originally Posted by EmpirioN";p=&quot View Post
BTW, people say this forum is "dead", so where is everyone nowadays?
Click me
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