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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
04-23-2007, 11:57 PM
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#1 (permalink)
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Junior Member
Join Date: Feb 2006
Posts: 10
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Chrono Mine? also some other questions
Ok...im making a mod and it's goin pretty well. i have the rock patch and i just have a few(most likely noobish) questions.
1. I made the MiG buildable and it is airport bound and i did all the suff to where it shouldnt crash the game(well atleast to my knowlege). the problem is that the MiGs go off destroy whatever then they come back. 3 land but one lands and immediately gets back up and circles around to land again....then the game crashes.
Here's the rules i have 4 my MiG
[BPLN2]
UIName=Name:BPLN
Name=Soviet MIG
Strength=1000
Image=BPLN
Primary=Maverick3
AACombat=yes
CanPassiveAquire=yes ; Won't try to pick up own targets
CanRetaliate=yes; Won't fire back when hit
Strength=450
Category=AirPower
Armor=light
TechLevel=5
DontSayUnitLost=yes
Sight=12
RadarInvisible=no
Landable=yes
MoveToShroud=yes
Dock=GAAIRC,AMRADR,AIRPAD,YAAIRPAD
PipScale=Ammo
Speed=20
PitchSpeed=1.1
PitchAngle=0
OmniFire=yes
Owner=YuriCountry
RequiredHouses=YuriCountry
Cost=1500
Points=30
ROT=3
Ammo=4
Crewed=yes
ConsideredAircraft=yes
AirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on them
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
MaxDebris=3
IsSelectableCombatant=yes
VoiceSelect=BlackEagleSelect
VoiceMove=BlackEagleMove
VoiceAttack=BlackEagleAttackCommand
VoiceCrashing=BlackEagleVoiceDie
DieSound=
MoveSound=BlackEagleMoveLoop
CrashingSound=BlackEagleDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=20 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
Fighter=yes
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
ElitePrimary=Maverick3E
PreventAttackMove=yes
2. Can you make a Chrono Mine or have like radiation that will warp peeps and vehicles away as they moove onto it? Shouldn't that just be a question of warheads?
That should be it for my questions. I also wanna make a chaos mine and chaos radiation and planes that can drop chaos radiation bombs and chrono radiation bombs. Can that b done at least? :cry: :cry:
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04-23-2007, 11:59 PM
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#2 (permalink)
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Junior Member
Join Date: Feb 2006
Posts: 10
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Oh and i did read some other forums that talked about it i just really wanted to know if it can b donw with the rock patch or just cant b done at all
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04-24-2007, 04:12 AM
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#3 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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any reason why its on yuri side?
i can't think of a good reason why its not working right not, best advice i can give would be to compair it to the harrier [ORCA] and make sure no tags are there that shouldn't be, or arn't there that should.
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04-25-2007, 12:08 AM
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#4 (permalink)
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Junior Member
Join Date: Feb 2006
Posts: 10
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cool i was just goin to copy the rules for the ORCA and just give it the MiG image and weapons anyways
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04-25-2007, 12:10 AM
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#5 (permalink)
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Junior Member
Join Date: Feb 2006
Posts: 10
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crap sorry for doubble poastin......but what about the chrono mine/radiation?
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04-25-2007, 03:54 AM
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#6 (permalink)
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Senior Member
Join Date: Feb 2005
Posts: 804
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Chrono radiation is impossable.
Chaos radiation might work, but i've never tried it, i'm thinking it won't, but its worth a try.
mines in general don't work, however the effect can be replicated by using buildings, and deploy into buildings, or units that turn into a mine by deploying. chrono again won't work, unless the mine shoots at it(area effect chrono weapons crash the game), but a chaos mine might work.
and incase you didn't notice, this place is dead(i think i'm the only person left), if you want meaningfull help, with fast replies, you should try Renegade Projects, Revora, or Project Prefect Mod.
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04-25-2007, 05:50 PM
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#7 (permalink)
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Junior Member
Join Date: Feb 2006
Posts: 10
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k thanx...love yr little avatar dude....weebl rox
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08-29-2007, 03:08 AM
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#8 (permalink)
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Member
Join Date: Aug 2007
Location: Classified
Posts: 33
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Do you want the MiG buildable by War Factory or Harrier-like ?
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09-19-2007, 07:51 AM
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#9 (permalink)
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Junior Member
Join Date: Sep 2007
Location: Dark Side Of The Blue Moon
Posts: 7
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Quote:
Originally Posted by bobing";p="
Chrono radiation is impossable.
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Well, that's where you are wrong. You can make custom radiation types in Rock Patch ( i think after version 1.08). You can add a warhead to the radiation which has Temporal=yes tag. Also, it's better to modify the radiation color to make it more bluish. For More info, check out the Rock Patch Mod Development Kit.
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09-19-2007, 08:20 AM
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#10 (permalink)
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Member
Join Date: Aug 2007
Location: Classified
Posts: 33
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He's not wrong.
In the original version, it will crash.
3rd party patches are a different issue.
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