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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 09-30-2007, 05:08 PM   #1 (permalink)
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Default Black Eagle Jet

Hi,

I was wondering how to get the black eagle jet to shoot it's missile at something, but instead of the lousy explosion that comes with the original game, I wish to make the missile, upon impact, ignite like a nuke strike from the Missile Silo on the Soviets using TibEd v1.64?

Any help would be great.

EDIT: Or do it manually, I can do that too, but only in TibEd, and with a brief explanation on how to do it, kinda new to this, lol ^^
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Old 10-01-2007, 09:04 AM   #2 (permalink)
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Default

I've tried this:


; Black Eagle
[BEAG]
UIName=Name:BEAGLE
Name=Black Eagle
Prerequisite=GAAIRC,GATECH
Primary=EagleNuke Bomb
Cloakable=yes
CloakingSpeed=1
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
Strength=300
Category=AirPower
Armor=special_2
TechLevel=3
Sight=8
RadarInvisible=yes
Landable=yes
MoveToShroud=yes
Dock=GAAIRC,AMRADR,AMRADR2,Soviet Airport
PipScale=Ammo
Speed=20
PitchSpeed=1.1
PitchAngle=0
OmniFire=yes
ForbiddenHouses=French
Owner=British,French,Germans,Americans,Alliance
Cost=1
Points=20
ROT=3
Ammo=10
Crewed=yes
ConsideredAircraft=yes
AirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on them
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
Explodes=no
DeathWeapon=FixHowi
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DB RIS5LG,DBRIS5SM
MaxDebris=8
MinDebris=6
IsSelectableCombatant=yes
VoiceSelect=BlackEagleSelect
VoiceMove=BlackEagleMove
VoiceAttack=BlackEagleAttackCommand
VoiceCrashing=BlackEagleVoiceDie
DieSound=
MoveSound=BlackEagleMoveLoop
CrashingSound=BlackEagleDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=20 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
;AuxSound1=BlackEagleTakeOff ;Taking off
;AuxSound2=BlackEagleLanding ;Landing
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
ElitePrimary=EagleNuke Bomb
Fighter=yes
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
PreventAttackMove=yes
FlyBy=true ;GEF Don't slow down over your target


but everytime I try to build one of these, the game crashes, says Yuri's Revenge has received an internal error. Any help?
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Old 10-17-2007, 12:43 PM   #3 (permalink)
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Could you post the Weapon coding... and i don't think you should put spaces in there... or i could be wrong...

since the Maverick2 (the one used by Black eagle) is only used by it, you can modify it instead of adding a new weapon... simply change the warhead to a new one.. and change the Anim to MININUKE.. the big anim doesnt fit being fired by a somall aircraft such as the Black Eagle........

EDIT: then again... i think you should stick to the way of the 'RULESMD' n not use normal english with too many spaces... you can simply put NAAIRP instead of Soviet Airpad... just to be on the safe side... and for the sake of Theatres (NA will be changed to NG, NT and NU according to the Theatres like Snow, General,Lunar, and Urban..
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