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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 12-30-2002, 09:44 AM   #1 (permalink)
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Default Questions!!

Questions:

1. Is it possible to edit the build queue for the game? (its 30 at the moment)
2. Is it possible to make a build queue for Buildings and defecnces?
3. How to get the percentage built on the cameo whilst something is building - I think I saw it done in ER........

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Old 12-30-2002, 10:13 AM   #2 (permalink)
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1. Yes it is but i dont know how, its somwhere lol.
2. I dont think so, as what hapens if you have 2 things built you can place them bothe down as you have to place one down before you start building the next.
3. They are shps, all you have to do is edit all 6-8 of them and place the % on them. gclock2.shp and others. That will help you out
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Old 12-30-2002, 11:04 AM   #3 (permalink)
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The build queue is in the sourcecode.
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Old 12-31-2002, 12:37 PM   #4 (permalink)
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So much for the build queue stuff......I might just take the shps from ER - much quicker
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Old 01-01-2003, 06:22 AM   #5 (permalink)
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You say it is gclock2 or whatever but isnt it
tmbttn.shp from ra2.mix>neutral.mix?
Anyway, what is the palette for that file cos i cant find it?
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Old 01-01-2003, 06:39 AM   #6 (permalink)
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thought it would be cameo or sidebar........but i just looked and it wasnt.... :/
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Old 01-01-2003, 06:41 AM   #7 (permalink)
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huh?
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Old 01-01-2003, 09:53 AM   #8 (permalink)
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I dont know palets sorry, and you never said that it was for ra2 not yr, but the Gclock one is also the timer thing when building. I dont know which one will work try both out and report back.
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Old 01-01-2003, 10:16 AM   #9 (permalink)
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I can't find the timer thing in RA2md.mix so i thought YR must use the one in RA2.mix which is the one i said that i can't find the palet... i'm in a bit of a mess, if someone figures it out please tell me
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Old 01-01-2003, 04:41 PM   #10 (permalink)
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xcc mixer>file>find>gclock*.*
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