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Red Alert 2 & Yuri's Revenge Editing
» Scud Launchers in RA2/YR?
Red Alert 2 & Yuri's Revenge Editing
Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.
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12-31-2002, 10:11 AM
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MORPHLING
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Join Date: Dec 2002
Location: Up my ***!
Posts: 326
Scud Launchers in RA2/YR?
I heard about it just yesterday. They said it was an inaccurate projectile launcher. What do you think?
(Ignore the smileys)
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
12-31-2002, 10:13 AM
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MORPHLING
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Join Date: Dec 2002
Location: Up my ***!
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Did anyone think about scud launchers already? If there were, I 'don't know.
12-31-2002, 11:30 AM
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Hint: V3=SCUD
12-31-2002, 12:42 PM
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TGMTE
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SCUD missiles in NATOs name for all russian middle-distance missiles.
They can hold anything from nerve gas to nukes.
12-31-2002, 06:37 PM
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HighGround
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Join Date: Sep 2001
Location: Hertfordshire,UK
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so fucking what, in ra2 game terms it would be in nearly all cases be expolisive
12-31-2002, 06:48 PM
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TGMTE
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Join Date: Dec 2002
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Yes, in most cases.
But think about the last GDI mission in TS, where you have to stop the
SCUDs from shooting down the phinadelphia.
12-31-2002, 06:53 PM
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ArgCmdr
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Join Date: Dec 2002
Location: Argentina
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Those were not SCUDs, those were ICBM Launchers (InterContinental Ballistic Missile Launchers)
12-31-2002, 06:59 PM
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TGMTE
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hm? ok, my fault.
12-31-2002, 07:03 PM
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HighGround
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they are fucking expolsive
12-31-2002, 07:07 PM
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TGMTE
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I think a good nights sleep would do you well.
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