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Tiberium Wars Editing Discuss any modding related issues to do with Tiberium Wars here.

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Old 06-11-2007, 11:24 AM   #1 (permalink)
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Default Walls mod updated to patch 1.05

The walls mod has been updated to patch 1.05
Grab http://users.tpg.com.au/jfwfreo/walls.zip
Unzip it into the Lang-english\1.5 folder under your C&C3 folder. (or if you have another language version of C&C3, the Lang-whatever\1.5 folder, wherever it is that patch5.big is located)
Then you will have walls again. No changes made to the walls as they were in the previous mod (which means AI probably still wont attack them or build them)
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Old 06-12-2007, 06:24 PM   #2 (permalink)
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While I appriciate the work that goes into this, I personally tried it and wasn't fond of it.


Nothing against Johnwils coding or implimentation [ or DeeZires implemenation of Jonwil's code ]


I just don't feel that TibWars was made for walls, and this is coming from a major turtle player.


It just may be the current set of maps tho, seeing as there really isn't room or flat ground enough on most maps to build decent walls.


This is just my opinion tho, and many people will no doubt enjoy and revel in the idea of having walls again, and I wish that anyone who reads this thread atleast tries the mod, instead of being swayed one way or another by my comments alone.
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