I've also added <GameDependency> for wall hubs, so everything would be politically correct and easier to mod later on (if someone want to make other requirements for walls).
i.e.:
<GameDependency>
<ObjectFilter
Rule="ANY">
<IncludeThing>GDIConstructionYard</IncludeThing>
<IncludeThing>GDICrane</IncludeThing>
</ObjectFilter>
</GameDependency>
For Nod, replace GDI with NOD. For aliens, use AlienFoudry and AlienDronePlatform.
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