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Tiberium Wars Editing Discuss any modding related issues to do with Tiberium Wars here.

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Old 10-01-2007, 10:58 PM   #1 (permalink)
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Join Date: Sep 2007
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Default advice for independent subway systems

Hi everyone. My first post

I'm working on a comp stomp map. Set up for two humans teamed to take on AI players teamed.

I would like to have two subway systems (one for each human player) that work independently of each other. Or one subway that both can use.

As of now it works by assigning subway nods to players starting position. But I would much prefer to have each subway station captureable for nods to work.

Trying to script this is putting bruises on my head. As you mite of guessed by the question I'm new to this sort of thing. Is it possible.


Any suggestions or advice will be greatly appreciated.
Thanks in advance.
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