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Tiberium Wars Editing Discuss any modding related issues to do with Tiberium Wars here.

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Old 01-28-2008, 03:06 PM   #1 (permalink)
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Join Date: Aug 2004
Location: Mainz/Germany
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Default New Shader for TW

Asuka- made a few new shader which I like to advertise a little bit.
First there is a ObjectsGeneric-Shader with enabled Housecolor, so you can have a non-tinting shader for your models.
Second there are some versions of shader that ca be used for animated textures. One with diffuse and normalmap-slot, one with diff, normal and specular-map slot and the last one with diffuse, normal, spec und housecolor-slot.
As third there is the "Rim"-shader which is a good thing for surreal things.
You can Download the Shaders on www.thundermods.net.
Pack 1 (ObjectsGenericHC, ObjectsUVMove, ObjectsUVMoveNoHC, ObjectsUVMoveNoSpecNoHC)
Pack 2/Rim-Shader

some screens:
UVMove:

Rim:
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