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DeeZire Online > Editing Community > Command and Conquer Editing > Tiberium Wars Editing » C&C3 Modding Documentation - Description of all the tags?

Tiberium Wars Editing Discuss any modding related issues to do with Tiberium Wars here.

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Old 02-22-2008, 03:33 AM   #1 (permalink)
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Default C&C3 Modding Documentation - Description of all the tags?

Hi there.

I've just gotten back into the modding scene quite recently and i've been looking into c&c3. I did a fair bit of modding with Generals so its all quite familiar (apart from the need for an SDK ofc) but I was wondering if there is a full document of useable tags for c&c3 modding much like Apolyton's Civilization4 Python API page;

http://civilization4. net/files/modding/PythonAPI_original/

Basically i t just lists every function available through their modding interface (on the python side of things) with varying levels of descriptions.

Essentially what I am looking for is a complete list of tags that we can use in c&c3 with breif descriptions for all. I realise its not quite the same as a list of functions and that the tags are fairly self explanatory in most cases. However having a document with the Hierarchy and what each tag does and thus what it can be used with would be insanely useful.

I don't remember ever seeing such a thing for Generals but I figured with all the new fangled SDK setup of c&c3 someone might have written one for the game now. If there isn't I might think about compiling such a thing as I progress but with a full time job and girlfriend its not likely to get very far.

Regards

Scythe3000
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Old 02-22-2008, 09:38 AM   #2 (permalink)
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If you're really desperate, you can look through the XSD schema files that come with the SDK. There are some interesting things to find in them.
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Old 02-22-2008, 10:06 AM   #3 (permalink)
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Well its not that I'm 'desperate' its just something like this is insanely useful for not only the new modders out there but experienced people as well.

I guess I will have a look into how much work creating such a document will be over the weekend then.

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