Well, maybe you can create a new object that destroys itself as soon as it's created, but doesnt have any graphics or anything. Then you use KeepObjectDie (see the link in my sig) to keep the object when it dies, so that you can use it for a rubble state (like tech buildings have). You must use this on non-buildable areas though, because sometimes the object can disappear when you try to place a building near it, this happens to tech building rubble too.



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