
Originally Posted by
ErAzAnGeL
Behavior = TransportContain ModuleTag_10
PassengersAllowedToFire = Yes
Slots = 1
InitialPayload = AmericaInfantryRanger 1
ScatterNearbyOnExit = No
HealthRegen%PerSec = 10
DamagePercentToUnits = 10%
AllowInsideKindOf = INFANTRY
ExitDelay = 250
NumberOfExitPaths = 3 ; Defaults to 1. Set 0 to not use ExitStart/ExitEnd, set higher than 1 to use ExitStart01-nn/ExitEnd01-nn
GoAggressiveOnExit = Yes ; AI Will tell people to set their mood to Aggressive on exiting
End
When built, the unit will contain one Ranger.
Now, in CommandSet.ini under the CrusaderTankCommandSet insert two new things:
CommandSet AmericaTankCrusaderCommandSet
1 = Command_ConstructAmericaVehicleBattleDrone
2 = Command_ConstructAmericaVehicleScoutDrone
3 = Command_TransportExit
9 = Command_Evacuate
10 = Command_AttackMove
11 = Command_Guard
12 = Command_Stop
End
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