No, unless you use pd's patch but there is something wrong about sight and cellspread there afaik...
Is it possible to have units with sight above 10?
No, unless you use pd's patch but there is something wrong about sight and cellspread there afaik...
yes, atm, with the sigt and cellspread >10 patch enabled, the game will not run on windows 98/ME... only 2000/XP... PD is likely going to have to remove it...
but it does allow for sight and cellspread upto 120 i think
wierd. i made a "super" sniper, with sight of 100, and range of 9, and it worked, but i dont have that patch anymore.
You can set sight to more than 10, but that doesn't mean you'll unshroud more than 10...
AFAIK you can set range as high as you want, but sight won't go above 10, when i was a noob and moded TS, i created a base defence that fired missiles to anypoint on the map.
lol, yeah. but what if you used something like the Spy sat logic there, it clears the whole map- can you not use the same general logic?
AFAIK, only if its a building
oh, ok. so it needs to be a building, eh? a tank that deploys into a building with spysat capablities.....the possibilites.......lol.Originally Posted by bobing
would work, but it wouldn't be able to see through a gapgen.
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