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  1. #1

    Default Taking Objects Out

    Ok I know a little bit about the coding. I have seen the ini files that come with the costum maps. Is there any way to take an object for example an Aurora Bomber and make it unbuildable?
    Also why i'm here is there anyway to make it where a side like china, can't use the EMP pulse from the generals upgrade through the map.ini?

    Thanks if you can help.


    P.S. here is what I thought taking out the bomber would be.
    Object AuroraBomber
    Buildable = No
    End

  2. #2

    Default

    hm, if u mean the original Aurora it calls:
    then it should work

    Object AmericaJetAurora
    Buildable = No
    End

  3. #3

    Default

    Ok thanks. So do I do the same for the Generals upgrades?

  4. #4

    Default

    if u want to do it so that the upgrade buttons aren't visible you need the CommandSet. For example if u want to take out the Countermeasures for the US Airfield, sinply comment it out via ";"

    CommandSet AmericaAirfieldCommandSet
    1 = Command_ConstructAmericaJetRaptor
    2 = Command_ConstructAmericaVehicleComanche
    3 = Command_ConstructAmericaJetAurora
    4 = Command_ConstructAmericaJetStealthFighter
    7 = Command_UpgradeComancheRocketPods
    8 = Command_UpgradeAmericaLaserMissiles
    ; 9 = Command_UpgradeAmericaCountermeasures
    10 = Command_UpgradeAmericaBunkerBusters
    13 = Command_SetRallyPoint
    14 = Command_Sell
    End

  5. #5

    Default

    Ok. thanks for all the help!

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