Have you tried having the weaponset change being triggered by an upgrade that's given by the science? I've not tried it myself, but that's how I'd try it next.
This is the first time I've tried to change sciences. I've looked at some other things and Im trying to change the weapon on the Aurora Bomber with a SCIENCE.
This is my current code:
It gives me an error though. Can anyone helpCode:WeaponSet Conditions = None Weapon = PRIMARY SupW_AuroraFuelBombWeapon End WeaponSet Conditions = SCIENCE_AuroraEMP Weapon = PRIMARY SupW_AuroraFuelBombWeaponEMP End![]()
Have you tried having the weaponset change being triggered by an upgrade that's given by the science? I've not tried it myself, but that's how I'd try it next.
That isn't a valid condition.Originally Posted by SamB";p="134720
Valid Conditions are;
PLAYER_UPGRADE
MINE_CLEARING_DETAIL
CARBOMB
VEHICLE_HIJACK
CRATEUPGRADE_ONE
CRATEUPGRADE_TWO
(ZH)
WEAPON_RIDER8
WEAPON_RIDER7
WEAPON_RIDER6
WEAPON_RIDER5
WEAPON_RIDER4
WEAPON_RIDER3
WEAPON_RIDER2
WEAPON_RIDER1
is it possible to do it by doing Science = SCIENCE_bla
No, only through upgrades.
You can make the upgrade require a science.
But with PLAYER_UPGRADE there is only 1 upgrade allowed, unless, can you do PLAYER_UPGRADE01, PLAYER_UPGRADE02, PLAYER_UPGRADE03?![]()
how meny weapon upgrades do you need??
two
why?
multiple weapon upgrades
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